Once you have something you can actually show people to both prove its feasible and you are most of the way there you suddenly get a huge influx of interest and attention to get that last 1% of the way there (and that last 1% is all the esoteric hardware and software bugs in the original, optimization, and all the features on top of a working emulator like input support).īut for that 99% you have nothing to show but debug output saying you are getting one instruction of emulation further ahead each time you implement some missing piece. ![]() ![]() If you can emulate the CPU and boot a game it means you have 99% of the library infrastructure in place to replicate the machine. With most emulation the barrier is getting anything to happen.
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